SKIP0 = no sprite skipping until maximum reached MODE4 = same as MODE0 with background skewing MODE2 = slowest, includes window layers (used by some games) MODE1 = slower, supports some extra features MODE0 = standard, fastest video mode settings MDE_US.BIN ALTBEAST.SGA MODE2 SKIP0 SOUND0 If you don't know what that is, you'll figure it out: The emulator is looking for some parameters to be passed via Ginsu. ".sga" files are standard Genesis/Megadrive ".bin" files renamed. The programmer of the Genesis emulator, Gary Lake, included a file named ECHELON.TXT on the retail disc image which details the emulator used quite a bit:
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